Colonel Frank Archer (
sadisticwarfare) wrote in
pokebox2015-03-22 05:45 am
LOCKED TO
nullorvoid
[How many people can say that they've woken up with no memories of who they are or what they've been through? Probably not very many, and he's one of the unlucky few. A lack of memories is only one concern, however; this place is foreign in every sense of the word and even though he's been here for a few days, he's still learning how to handle the environment he's been placed in. He knows that it's a bar and he understands that these games are played to determine what happens to a person's soul, but there are plenty of questions to be asked. He just hasn't had enough time to ask them all yet.
He thinks his name is Archer, but even that's not clear. There's a strange militaristic-looking uniform in the back of his closet, but it looks bulky and uncomfortable, so he hasn't tried it on. It had a tag on it with the name Archer, so that's what he's been calling himself. Not that anyone's asked, of course, but he supposes that's just how things work around here. He has a boss he works with daily, but he doesn't know the guy's name. There are some others he's seen around, but he doesn't know any of their names either, or who they are or why any of this is happening. He's kept quiet and observed everything, but things still aren't any clearer than they were when he woke up several days ago with no memories whatsoever.
This morning is no different from the previous ones. Archer gets up, gets dressed (the uniform he wears is simple: a black dress shirt and slacks, accompanied by a white tie) and spends a moment fixing his hair. He isn't sure why he always slicks his hair back, but this is what he's done since he woke up so perhaps it's some sort of remnant of who he was before whatever happened that caused him to lose his memories. For a moment he considers how pale he looks before shrugging it off as usual.
Archer is prompt as always, entering the bar and immediately looking around for anything out of place or in need of cleaning. He's not entirely sure how this place is always so neat, since he doubts his boss is the one keeping everything perfectly clean. The desire to make himself useful is one that's helpful in this situation, but it's a bit odd if he thinks about it. He doesn't even know the situation or why he's here, why should he want to help any of these people out? He doesn't allow himself to think about it, instead heading toward the bar to see if his boss is already here.]
He thinks his name is Archer, but even that's not clear. There's a strange militaristic-looking uniform in the back of his closet, but it looks bulky and uncomfortable, so he hasn't tried it on. It had a tag on it with the name Archer, so that's what he's been calling himself. Not that anyone's asked, of course, but he supposes that's just how things work around here. He has a boss he works with daily, but he doesn't know the guy's name. There are some others he's seen around, but he doesn't know any of their names either, or who they are or why any of this is happening. He's kept quiet and observed everything, but things still aren't any clearer than they were when he woke up several days ago with no memories whatsoever.
This morning is no different from the previous ones. Archer gets up, gets dressed (the uniform he wears is simple: a black dress shirt and slacks, accompanied by a white tie) and spends a moment fixing his hair. He isn't sure why he always slicks his hair back, but this is what he's done since he woke up so perhaps it's some sort of remnant of who he was before whatever happened that caused him to lose his memories. For a moment he considers how pale he looks before shrugging it off as usual.
Archer is prompt as always, entering the bar and immediately looking around for anything out of place or in need of cleaning. He's not entirely sure how this place is always so neat, since he doubts his boss is the one keeping everything perfectly clean. The desire to make himself useful is one that's helpful in this situation, but it's a bit odd if he thinks about it. He doesn't even know the situation or why he's here, why should he want to help any of these people out? He doesn't allow himself to think about it, instead heading toward the bar to see if his boss is already here.]

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Archer watches the memory transfer process silently. When Ginti speaks again, he nods.]
I assume you want me to keep quiet and watch again?
[He's not expecting anything different, but it's better to know what he's supposed to be doing.]
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[...Although.]
You feeling up to filling them in on the rules?
[He hates that part; he's never really been one for scripted bureaucratic bullshit.]
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Yes, of course. I'll handle it.
[You're actually letting him do something, holy shit.]
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[Oh god, you're going to be thorough, aren't you.]
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[What else were you expecting??]
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It's looking pretty straightforward today, so I'm going to be making my own fun to see if that's really the case. Like I said, once it starts your only job is to stay out of the way and watch.
[Technically that's two jobs, Ginti.]
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Very well. I won't interfere at all.
[He's been good about that so far at least!]
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[He's kind of noticed that you kind of have to verbally verify all over that you won't interfere, buddy, you're going to give him the wrong idea at this rate.]
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It should never be an issue, but if for whatever reason I do feel like interfering then yes, I will be sure to tell you first.
[Despite the words he's actually not being sarcastic.]
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[After five years of making people flip their shit at each other, words like "never" don't really mean too much to him when they're coming out of somebody else's mouth, just saying. You just watch, now that you've said that they're inevitably going to hit on the one topic in the world that makes you squeamish, or they're going have to judge one of your friends or something, and then everything's going to go merrily to shit because that's when you're going to remember something. Because Ginti is a lot of things, but "lucky" isn't really one of them.]
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I will.
[He really doesn't think it'll be an issue. But hey, it's not like you're the only one with bad luck here! So yes, something will probably happen and he'll break his promise, but it's not like that'll happen now, right?]
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...Another reason to hope you don't is that outside of rather helpfully telling those girls that the kokeshi dolls are off-limits and Memine is not a toy, a pet, or anybody's baby, Ginti is going to be providing next to no help whatsoever in corralling them anywhere. You wanted something to do, get to it.]
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Archer has been paying attention though, and he's learned the rules pretty well. He knows better than to let them know why they're here or that they're dead, and he makes a point of phrasing things vaguely so it's impossible to tell if this really is a game for their lives or not. He's probably a little too vague, but he's trying really hard not to mess this up. The boss is finally letting him do something, so he's going to do his best with it.]
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He doesn't say anything while Archer does his thing, however; he's not explicitly fucking up, and rules recitation style is generally left up to the arbiter. If he wants to leave it vague he can. Instead he just stands behind the bar, holding the car and watching, his eyes impassive and his expression never flickering from the usual bored glare; it'd probably look disapproving if that weren't just what he usually does with his face.
As it stands, the girls seem about as horrified as most people do once what they're being told sinks in; it takes a while due to Archer being roundabout, but eventually it happens, and it isn't long before they book it out of the bar and back down the hallway, presumably to do the usual panicked button-pressing at the elevator and stumbling into the bathroom like it's going to save them.]
...That could have gone worse.
[That's...not exactly praise, but it's close enough.]
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I suppose I'll take that as a compliment.
[It's only partially sarcastic.]
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[Yeah, well, you're doing better than the girls, anyway, who seem to be taking forever in the bathroom and are probably trying to formulate an escape plan, let's be honest with ourselves.]
Don't get too proud of yourself, they're not convinced. You've still got to sell them on actually pushing the button.
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[What can two young girls do anyway? There's no way out of here and no matter what plans they come up with they'll never be able to escape. He's got this.]
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[As for what the girls can do...well, they can wander back in looking scared as hell and more than a little pale, that's what. Have fun, buddy.]
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So. Button-push it is. And the little roulette thing starts blinking, blinking, blinking...
...Who the hell even put yahtzee down as an option. Who decides these things.]
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...In fairness, it's a damn nice table.
The game explanation doesn't take long, however; just tally up your damn points and see who gets a high score, it's not really difficult. Just sit and play.
...Archer, we're going to have a while before anything interesting happens, just warning you. Not like Ginti seems too concerned; he's just going to be sitting a short distance away toying with one of those kokeshis while the girls get themselves sorted, that switch lying next to him.
Memine's kind of wandering around, though. She might come over to say hello.]
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