Dezel (
windseraph) wrote in
pokebox2018-01-27 05:53 pm
Entry tags:
voicetesting
RECOLLÉ - I;
RECOLLÉ - II;
MURDERGAME - I;
MURDERGAME - II;
- [Denzel's not entirely sure when he became aware of the giant dome covering the city but suddenly he's very aware of it and it's not exactly pretty. He was just out walking one of his neighbor's dogs and now he's just standing there staring up at the sky with a blank expression.]
What the hell...
[He finishes the walk as soon as he can (but not too soon; Daisy likes to take her time and he's not about to rush the poor old girl) and quickly makes his way back out into town. The dome looks like it covers the whole city, but he's a man on a mission. Denzel's going to head to the edge of town where the dome ends if he's not stopped on the way there.]
RECOLLÉ - II;
- [Well, it looks like the dome is here to stay. Denzel's not content with just sitting around though, so he's out wandering the city with his hands shoved into the pockets of his coat. It's as he's wandering (trying to figure out what to make of the dome and all the other strange goings on) that a bright light suddenly appears in front of him. Considering how dark it is in here, the light is appreciated, even when it goes bounding away. Denzel doesn't hesitate, instead he follows it.
The light leads him to the subway tunnels and Denzel makes his way in. They've been under construction for what feels like forever, but maybe there's a reason he was led here. He takes out a flashlight and shines it around the dark interior once the light fades, frowning a bit as he continues deeper in.
Then a vine snags his ankle and tugs him down. Denzel lets out a yell, reaching for his flashlight, but it's rolled just out of his reach.]
Gah, let go! Dammit...!
[Maybe you should help him out.]
MURDERGAME - I;
- [Waking up in an unfamiliar location is absolutely not Dezel's idea of a good time. He was supposed to be with the Shepard; he just became a Sub-Lord and he has plenty of questions he need to ask. Unfortunately for him, it looks like someone else had other ideas.
Dezel's waiting in the foyer, arms folded and head tipped down so his hat obscures most of his face. You might feel a gust of wind when you enter, but that's totally weird because the whole place is sealed up, there's no way there's an opening in here, right?]
Hey. You.
[Dezel pushes himself off the wall, though his arms are still folded.]
What do you make of those rules?
[He's already gotten someone to read them to him, but he's curious what the others trapped in here with him think about this situation.]
MURDERGAME - II;
- [A week has passed and two people are dead. One was brutally murdered, her head bashed in with a blunt object from the vending machine. The second was killed by the shadows in the pit, executed for the murder of the girl. It's enough to make anyone reconsider their life choices, but Dezel's still alive and surely that counts for something.
The note under his door is ignored because he can't read it, but eventually curiosity compels him to leave his room. He finds everyone in the dining room and the kitchen, either preparing food or eating what was already prepared. Dezel doesn't need to eat so he doesn't, but finding them all gathered here is interesting. This is some kind of messed up funeral, isn't it? Then again, everything in this damn building is messed up, so it's not all that surprising.
He doesn't particularly care for anyone's company here, but he'll take a seat a little further away and listen in on conversations. You might feel the wind pick up a bit.]

no subject
...So do you think someone else will kill now that we know the stakes?
[It's asked idly, like one would ask about the weather. It's not to fill space though, he's genuinely curious in her thoughts on the matter. Apparently the other topic is done though, since he doesn't acknowledge it at all.]
no subject
...It really does depend on a number of factors, but...I would say that they would. They all act like...they don't have breaking points of their own. Things that could anger them, things that one upstairs could threaten...
[That strange, almost manic tone seems to slowly come out while three says that, but it dies off quickly--there's a hard 'h' sound that comes out before people, before Three corrects it.] People are always like that though, aren't they? This won't end until the cage is empty...despite all of their shouting. That is what I think.
no subject
Fair enough. I'm not stupid enough to think that this'll end peacefully.
[The Shepard would be, but the Shepard isn't here. It's for the best, really. The most important thing is getting out of here and getting home so he can take his revenge. He can't stand sitting here and waiting, but it seems he's got little choice.]
The ones who think this will bring us together are just deluding themselves. This can only end one way.
no subject
Oh, I've no doubts it will. They aren't as strong as they'd like to think...they're in such denial over that fact. It's unusual.
[...Three lifts her head up a bit, fiddling with her hair--it's naturally gotten unruly due to how fast it grows. It'll probably be to the floor if they stay here too long.]
...I don't think I mind, however. I could have done without the inconvenience, but if they keep making these matters interesting...perhaps it will make everything worthwhile.
[Three laughs a little more explicitly; her words start coming out faster, and while it's definitely seeming to be in her matter of fact tone, there's...definitely mania behind it.]
That unity is going to be their biggest mistake. It always has been, among villages who accept outsiders with open arms. The village opens it's arms to a stranger without asking questions, believing every word from their mouth so long as they look pitiful. All it takes is one death to sow mistrust in the community, and then they'll only see each other as threats for the rest of their lives. They'll tear each other apart without even thinking.
[...Okay, now she seems to calm.]
...The strangers always seem to have it better in the end, if they make it out before anyone is the wiser. Perhaps that is the only way to 'win'.
no subject
Three's sudden mania is a bit worrying, but she seems to calm down fairly quickly, so he doesn't think too much of it. There are all kinds of strange humans out there, and while he's not certain Three is human, she's just as odd as one.]
You've got an interesting way of looking at things, I'll give you that. But you're not wrong; in this case, the die's already been cast. Two of our number are dead already and only more will follow. It's only a matter of time before our numbers are thinned.
[And then what? Will this really keep going until there's only one person left standing?]
no subject
So you understand. Unless they give us another way, then only one of us will leave here alive. That's how it ends.
[It's a simple ultimatum, really. If anything, Three sounds utterly amused by it. She doesn't know a thing about Dezel, but he's definitely an interesting human if he talks like that.]
...I hope they make it interesting, again. If we have to keep going. Heh heh...everyone piled on them...I've never seen people grow to hate something so fast.
no subject
It's only natural, isn't it? Being trapped in here, forced to play this so-called game of theirs... Who wouldn't feel hatred at the situation, at the people keeping us captive?
[He certainly does, after all.]
no subject
[That gets a little bit of laughter, at least. It'd be light, if it were from someone other than Three.]
...But it's not like we can do anything to those people.
no subject
[The word leaves him quickly and Dezel moves to pull his hat down.]
There has to be a reason for that rule - the one where we can't harm them unless they give us the go ahead.
no subject
[Then again this implies murdergame runners have common sense.]
You think there is a reason, then.
no subject
[He flicks his hat back a bit and moves to kick his legs up on the table, crossing them as he folds his arms behind his head.]
They wouldn't put a rule like that in there if they hadn't thought it through. So why say they'd give us a chance to fight them unless they're planning on it? They probably think they can take anyone that tries it.
[The words are bitter, angry. He's never been good at hiding how he feels and he's frustrated with this whole situation.]
I'd take them up on it, though. It'd be worth a shot.
no subject
...You're just going to do it by yourself, then.
[There's. A bit of curiosity there but there may just be a bit of an underlying tinge of 'are you serious' littered in there. Somewhere.]
If they can take you...they likely won't let you live to tell about it. You'll just be an example...
no subject
It's a risk I'm willing to take. If I'm not strong enough, then I'll die.
[He lifts his shoulders a bit, but it's not really a proper shrug.]
But if I am strong enough, then I'll get out of here. I can't afford to sit around and wait until this "game" of theirs is over.
no subject
What you have where you come from is precious to you, isn't it. To risk your life like that.
[It's another one of those dull observations, but the bite is gone from her tone at least. But it's...still kind of confused, if anything.]
I don't understand. That seems like a stupid way to die.
no subject
...Maybe to you it does. It's worth the risk though, I'm sure of it.
[Some of the others are beginning to leave for the night, but Dezel stays right where he is. There's a brief gust of wind as he studies who is leaving and who is staying behind, but it dies down quickly enough.]
no subject
Just. Give her a couple seconds while she gets her head off the table there--]
...You did that on purpose, didn't you.
[She's not sure if that was even him but good lord, she would not be surprised.]
no subject
[He's not smirking and there's nothing in his voice to imply that he's amused, but somehow those two words spell out his guilt perfectly.]
no subject
There is literally so much she could say.
Instead, she's going to pause for a couple of seconds--intentionally, though he might be able to hear something shift underneath the table--and she's just. Going to try and kick one of the legs of his chair. She's not even sure what this is going to accomplish, but by god is she feeling the slightest bit of spite.]
no subject
What was that for!?
[HE'S INNOCENT...]
no subject
[That is totally not what it is, but damn if it doesn't make Three feel something resembling vindication.]
no subject
[She's right though. He should have been prepared for something like that. The last thing he needs is to let his guard down around anyone here.
Dezel moves to sit properly, leaning back in the chair so he can get a better sense of where she is.]
You satisfied now?
no subject
[Though, with that, Three gets herself up from the table and adjusts herself a bit. She doesn't leave just yet, though, speaking up.]
I was wrong, I guess. They must not be that precious to you, if you can't do that.
no subject
[dezel don't open yourself up for a counterattack like that...]
no subject
[dezel you walked right into that]
Once is all it takes, you know. Even a butter knife could kill someone like you, if your guard is down.
no subject
And what makes you think my guard'll be down when I'm up against them!?
[...isn't that admitting his guard was down now? Oh well.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
1/2
2/2
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)